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MIGS 09: Interview with Ken Rolston, Big Huge Games
An organic discussion with a talented designer of huge narrative RPG titles.
Blogcritics.org, Tue Nov 24 13:02:08 PST 2009 • Found on Yahoo! News
Rolston: Physical And Virtual Artifacts Crucial To Narrative Designer's Job
A good narrative designer must have at his disposal a wealth of artifacts both physical and virtual in order to create a compelling and convincing fictional world, says longtime roleplaying...
Gamasutra, Mon Nov 23 05:34:22 PST 2009 • Found on Yahoo! News
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